Kalpi Manifesto / v0.3

What we
won't forget.

The manifesto defines what Kalpi stands for. Kalpi Labs is where we turn those principles into a real physical videogame system.

Rule / 00

Play comes first.

Before preservation, hardware, cartridges or philosophy: it has to be fun.

Rule / 01

Games should be yours.

Buy it. Keep it. Lend it. Give it away. Sell it. Ownership should mean ownership.

Rule / 02

The cartridge is the game.

A Kalpi cartridge is not a download key. The physical object contains the playable game.

Rule / 03

A console doesn't need to know who you are.

No mandatory account, email address or profile before playing.

Rule / 04

Offline means offline.

A Kalpi game must work without an internet connection and must not depend on authentication to remain playable.

Rule / 05

No patches. Physical releases.

Kalpi does not rewrite a released cartridge through post-release patches. If a game is corrected or improved, a new physical release is mastered.

Rule / 06

Playing together matters.

Local multiplayer and immediate guest play are core to the identity: cartridge, controllers, press Start, play.

Rule / 07

Physical doesn't mean retro.

Kalpi learns from simple, understandable physical systems without pretending it is still the 1990s.

Rule / 08

Developers should be able to publish something real.

Small physical publishing should be accessible without requiring a traditional publisher or enormous production run.

Rule / 09

Developers own their work.

Kalpi is the platform; the creator retains ownership and creative identity.

Rule / 10

Every game should look like itself.

Developers define the visual identity of the game. Kalpi defines the physical system around it.

Rule / 11

Constraints should inspire creativity.

Ideas over scale. Art direction over resolution. Fun over specifications.

Rule / 12

The physical object is part of the experience.

Artwork, cartridge, box, manual, shelf presence and sharing can all be part of the game experience.

Rule / 13

Preserve the game, not the service.

A console and cartridge should remain usable even if Kalpi Labs or its servers no longer exist.

14 / Direction

Ideas over scale.

Kalpi is not a race for the biggest specification sheet. The system should create useful constraints and leave room for memorable games.

Ideas over scale — Kalpi Labs campaign artwork
Kalpi Labs / Ideas over scale
The release principle
No patches.
Physical releases.

The cartridge is the version. Every release has a history.